This Powers List is compliment our wonderful Honor Student, Lorelai Chase [ie: the best sis in the world - Tia!
] Please note that not all these classes [ie: powers] are currently on the school schedule of classes [go here to find that.]. If you want to take a power that is not listed in the schedule of classes [and especially if it is a big power!], please know that you will have to create a teacher to go along with the class that must be added for your power [you do not necissarily have to play them unless you want - but must make a good, developed bio for them]. Your power may fit in okay with other classes, but be prepared if you choose a power not on the schedule, to make up a teacher to go along with it. If you have any questions about this before you choose a power, please PM me here.
POWERS LIST
Elemental Generation - this is when you Channel the Elements.
Elemental Manipulation - is when you Project the Elements (Think Prue's past self in Pardon my Past.)
ENERGY POWERS
Energy Manipulation - The ability to control and generate energy.
Entropy Projection - Ability to cause potential energy to become kinetic energy.
Radiation Control - Ability to control, generate, or absorb a certain form of radiation.
KINETIC ABILITIES
Aerokinesis - Ability to control or generate air and wind.
Atmokinesis - Ability to control and mentally affect the weather.
Biokinesis - Ability to control biology. Biokinetics can heal, alter their body composition and other things relating to the living body.
Chlorokinesis - Ability to control plant life.
Cryokinesis - Ability to reduce the kinetic energy of atoms and thus reduce temperature, often used to control, generate, or absorb ice.
Electrokinesis - Ability to control, generate, or absorb electrical fields.
Gravitakinesis (a.k.a., Gyrokinesis) - Ability to manipulate and/or generate gravitons and gravitational interactions.
Geokinesis - Ability to control the classic element of earth; sand, stone, rock, lava, and/or dirt.
Hydrokinesis -Ability to control, generate, and/or absorb water.
Magnetokinesis - Ability to control and/or generate magnetic fields.
Molecukinesis - Ability to mentally manipulate molecules and objects on a molecular level.
Photokinesis - Ability to control, generate, or absorb photons, (particles of light).
Psychokinesis (a.k.a., Telekinesis) - Ability to manipulate and control objects with the mind. An extremely powerful psychokinetic might be able to control individual atoms.
Pyrokinesis - Ability to control the kinetic energy of atoms to generate, contol and/or absorb fire.
Sonokinesis - Ability to mentally manipulate sound waves.
Solarkinesis - The ability to produce solar energy or heat. The power can manipulate living obejcts who take in the sun's energy to grow or fill with life. when skilled in the power they can create the heat of the sun to heat/burn.
MENTAL/PSIONIC
Animation - Power to bring inanimate objects to life or to free a person from petrifaction.
Astral Projection - Ability to separate and control one's astral body. Sometimes a form of telepathy or magic.
Astral Trapping - Ability to cause an astral projection to stay on the astral plane, usually in one specific place.
Clairvoyance - Ability to perceive events that are taking place elsewhere or sense places that are not in view. Clairaudience is the auditory equivalent of this.
Danger Sense - Ability to sense personal danger. A limited form of clairvoyance.
Empathy - Ability to read, sense, and/or control the emotions and/or feelings of others.
Illusion - Ability to alter or deceive the perceptions of another. Usually visual, may be caused by mental powers or holograms and other light-based illusions.
Mind Control - Power to control the actions or reasoning of another. - NOT ALLOWED IN THIS GROUP!
Omnilingualism - Ability to decipher any language.
Photographic Memory - Ability to recall the past with great accuracy and in seemingly unlimited volume.
Precognition - Ability to percieve the future. Sometimes it is only expressed in vague reams while asleep, other times it is clear and occurs at will and when awake.
Probability Manipulation - Ability to alter probability, causing unlikely thing to happen or likely things to not happen. - NOT ALLOWED
Psychometry - Ability to relate details about the past and/or future condition of an object, person or location, usually by being in close contact with it.
Reality Warping - Ability to change reality itself. - NOT ALLOWED IN THIS GROUP - UNLESS FOR A NPC DEMON FOR A SPECIFIC APPROVED PLOT.
Super Intelligence - Intelligence far above genius level.
Technopathy - Ability to control technology with the mind.
Telepathy - Ability to read the thoughts of, and to mentally communicate with others.
TRANSPORTATION
Levitation - Ability to use the mind or another gravitional replusion/negation method to lift off the ground.
Teleportation - Ability to move from one place to another without occupying the space in between.
Wallcrawling - Ability to stick to and crawl on walls.
Teleportation - The ability to move from place to place instantaneously. There are several variations of this power: Orbing, Blinking, Flaming, Shimmering, Smoking and various other unnamed demonic variations.
Flying – the ability to fly
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Acid Generation- The ability to create acid through the palms of hands or mouth. - DEMONS ONLY
Astral Echo- Allows one to use people's essence to form telepathic links with them.
Astral Premonition- The ability to project one's astral body into one's real body in another time-frame while experiencing a premonition.
Astral Projection - Psychic projection of ones consciousness
Cloaking - the ability to hide yourself or someone supernaturally from others.
Cloning - the ability to make a duplicate of yourself in the physical plane.
Conjuring - the ability to think of something and make it appear in your possession.
Deflection - the ability to deflect another's powers away from you and back at the attacker.
Electricity Generation - The ability to produce and channel bolts of electricity.
Energy Balls - The ability to produce a glowing ball of pure energy capable of slaying almost any being. - DEMONS ONLY
Incineration - The ability to kill someone by setting them on fire with one touch or look. This is an upper level demonic power. - DEMONS ONLY
Invisibility – the power to make oneself invisible.
Temporal Stasis (also known as Molecular Inhibition) - The power to slow down ("freeze") molecules in an object until they effectively stop moving.
Molecular Combustion - The power to speed up ("heat") molecules in an object until they lose molecular cohesion, effectively causing the object to disintegrate or explode.
Power Draining - The ability to drain the magical and mystical powers from others. The very nature of said action would cause any being born with magical and mystical abilities to become sick. - DEMONS ONLY
Projection - A power that allows its user to transform people or objects at ones own will without the need of a spell, potion or charm. Although a word or phrase is needed to trigger this power during the earlier stages of its manifestation along with the user being in a state of highten emotion. Once the user gains control of the power it can be activated by thought alone. - NO MORE CHARACTERS WILL BE ACCEPTED WITH THE POWER. I RUE THE DAY CHARMED WRITERS CAME UP WITH IT.
Psychokinesis - The ability to move objects with one's mind. It is similar to Telekinesis but has one important difference. With Psychokinesis, you do not have to be able to see the object to be able to move it. One known witch with this power was Max Franklin.
Psychometry- A form of extra-sensory perception where an object is touched or held in order to obtain information about the object or its owner. This was Phoebe's power. (some say.)
Shimmering - Common form of demonic teleportation favored by Belthazor and many others. - DEMONS ONLY
Smoking - Common form of demonic teleportation favored by Furies, Harpies, Sirens and some others. - DEMONS ONLY
Telekinesis - The ability to move things with your mind. Telekinesis can be used to move solid objects as well as some forms of energy, such as flame or energy balls.
Telekinetic Orbing - Unique to Paige Halliwell because of her mixed heritage as a half-Witch and half-Whitelighter, this power is a synthesis of telekinesis and orbing. Instead of physically moving through space an object will orb out and then back in to a place of Paige’s choosing, instantaneously. At will Paige can also orb an object out and then imbue it with telekinetic momentum as it orbs back in, sending it flying. Paige activates this power vocally. Should she wish to move an object she 'calls' for it by speaking its name aloud, at times even indicating an intended destination.
Transmogrification - Changing shape or form, even into that of inanimate objects. The Warlock Eames held this power, but he had stolen it from a Witch in Kenya. – DEMONS ONLY